byAnton opened this issue on Apr 24, 2005 ยท 11 posts
byAnton posted Sun, 24 April 2005 at 6:10 PM
Thanks. np. SOme people don't have this issue with firefly. Also not all obj files are fragmented. It can be a figure or a prop or an imported obj. Basically it is just about some people having a hang on the firefly calculation that reads the materials from the mesh on rendering. This particular issue has a very specific symptom being a long hang on the "adding objects" status bar. Using a script or utility for defragmenting the obj g/usemtl lines is really just another thing people should do during content creation, like adding a white backdrop to a texture, etc. It just gets added to the list of things to check for when building a product.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."