lanaloe77 opened this issue on Apr 25, 2005 ยท 4 posts
arcady posted Mon, 25 April 2005 at 2:54 PM
Image based bump maps will import where bump shaders won't, so on that ground you may be on to something. I usually also put a small box primative into the poser scene to import into Vue as well, and then move it to a hidden layer once I get it into Vue, or move it off camera. I use that so anything else I import from Poser can be scaled better, by making all the little boxes the same size. Coversely you can make a super sized box that is bigger than everything in your largest import, and put it into every Poser scene. This second methoc is easier to scale in Vue as you can then match all the scales up numericly rather than visually before deleting the 'super-boxes'. I always leave at least once box around though, hidden somewhere, until after I'm done with the scene, just in case I decide to import something new. If you don't have Mover, you can't import Poser animations, but you can in Poser make something dynamic or animated and then copy the frame you want into frame one of the Poser scene and get that in. In fact my Poser files now are almost always a figure at 5 frame intervals, which each such keyframe having a different pose. Or I'll take two poses I like and put them 10-20 frames apart, then choose a frame in between them and copy that one to frame one of the scene for import into Vue.
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