operaguy opened this issue on Apr 26, 2005 ยท 98 posts
DominiqueB posted Wed, 27 April 2005 at 9:38 AM
Poser's bone system with the spherical falloff zones is archaic by today's standard,it has to be overhauled. The rigs we have right now for M3-V3 figures are pretty good considering the limitations we have to work with, it's not perfect but it is acceptable for most poses. The people rigging Poser figures have to come up with one rig that is good for any kind of poses, where in reality when producing professionnal animations you will often have several different rigs for the same character depending on the moves you want him to make. Riggers have pushed the enveloppe quite a bit in the last years for Poser stuff, by using all sorts of tricks like joint contolled morphs etc, but now a rethinking of the whole system is in order. As far as clothing, the current system is no picnic, I am leaning more and more towards dynamic clothing it's just easier to setup, and definitely easier to animate with it.
Dominique Digital Cats Media