Forum: Poser - OFFICIAL


Subject: Poser 6 Vs. Poser 5

Hailo opened this issue on Apr 29, 2005 ยท 30 posts


thefixer posted Fri, 29 April 2005 at 12:47 PM

There's no doubt that P6 is an improvement on P5 but, and there is a big but, there are issues that I have had and these are as follows: 1 Out of memory message. 2 Can't find some textures from P5 runtime. 3 Graphics crashing when using OpenGL. Generally if I use more than 3 lights I get the memory message, the other 2 are intermittant and don't seem to have a trigger. My PC spec is fairly high, Pentium4 3.4 GHz [HT], 1Gig of RAM, a 250 Gig SATA hard drive and a ATI Radeon X600 pro with 256Meg of onboard memory. How the guys with lesser systems aren't getting all this trouble is beyond me quite frankly!! I'm really hoping that SR1 will sort it all out, oh and for the record I like to have between 2 and 4 persons + proops + upwards of 3 lights and a scene prop in my renders, I don't consider that as pushing my machine either. P5 managed that level of work, so should P6. thefixer poser coordinator.

Injustice will be avenged.
Cofiwch Dryweryn.