Forum: Bryce


Subject: Doggy by Torchlight

FranOnTheEdge opened this issue on Apr 29, 2005 ยท 15 posts


FranOnTheEdge posted Sat, 30 April 2005 at 4:29 AM

xenic, "As far as I can tell, every piece of the castle with that material was set to not receive shadows," Probably not just with that material. I just didn't know you needed to check that in the list - a month ago I didn't even know the list existed! "so you might want to check all the surrounding floor pieces. (cube4_Walls_2, cube4_ArchCorridor_1, cube4_ArchLinning_1, cube4_copy6_ArchInner_1, cube53_Doorstep_1)" Yup, done that. "About the lights, I'm not sure what the difference is, but you have Shadow Ambience set to Black at 100%. The default is white at 0%, I can't see any difference in the rendering but, I think a setting at 100% will probably slow the render down. You might try changing it back to white at 0%. And, I think the torches are to bright now, I'd turn the intensity back down to 8 or 10." Okay, done that. "You did delete the negative radial and the spotlight right? OK." Er... no, I just turned them to 0... okay I'll delete them. "Last, you have the torch lights useing a gel, turn that off. The gel you have set is an even coloring and isn't doing anything other than slowing down the render." See LSD... "Just my opinion. Looks great by the way. :)" Wait till you see it with the better wood texture I found! "(Bryce on)~~~~~only the area around the dog was rendered all the way, don't freak out.~~~~~" Why would I freak out? I'm just so greatful for the help. I wouldn't have sent you the file otherwise. (glad it finally arrived okay - beastly hotmail!) Fran - OnTheEdge of happiness and off to play some more

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