FranOnTheEdge opened this issue on Apr 30, 2005 ยท 32 posts
AgentSmith posted Sat, 30 April 2005 at 11:04 PM
*Note, when you use say a .jpg as a texture in Bryce, it will actually use it uncompressed...so, lets take a .jpg that is 800x600 and 300kb, in Bryce, uncompressed, it could swell up to 1.4 Megabytes.
Thus, a saved .mat, and/or a whole saved Scene file (.br5) will get much larger when using images as testures.
AS
Message edited on: 04/30/2005 23:04
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