Ajax opened this issue on Feb 28, 2005 ยท 29 posts
Ajax posted Sun, 01 May 2005 at 6:03 AM
Thanks Jody, but it's not really testing that's the problem. The bar was one of the meshes Moe made before he started optimising stuff for Poser, so the mesh has a lot of wierdness in it that Poser finds difficult to deal with. Billy did a good job of conveting it to obj but even after I though he had everything ironed out and gave him the all clear, I kept finding bits I hadn't noticed before, and each new version of Poser exposes more hidden wierdness in the mesh. When I find bits that are bad, I pretty much have to re-build them and sometimes that involves having remap large sections as well. It's just a very slow and frustrating process. I'll get there some day though.
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