Forum: Poser - OFFICIAL


Subject: noob question: hierarchy editor all that's needed for new figure creation?

MrMongo opened this issue on May 04, 2005 ยท 9 posts


nomuse posted Wed, 04 May 2005 at 2:23 PM

Yes. You can create a new figure using the heirarchy editor. One little bit, tho; if your imported obj is a single FILE containing multiple GROUPS Poser will import it as a single prop. To make the groups visible to the heirchary editor you use the grouping tool and "spawn props." Another thing to pay attention to in the heirachy editor is the joint rotation order. Setting it right there (click "show parameters") will save you lots of trouble. As it happens, I just got done rigging a stomp box this way. Took just a few minutes to spawn props, drag to the right heirachy, change the rotation orders to the primary axis, generate figure, then a minute or two more to adjust one of the joint centers and all of the limits. I'll be finishing in text, however, where I'll set all the unused rotations to "hidden." There is, of course, also the Setup Room, which many people find more intuitive. There you actually drag around bones and visually place them in alignment. Might be easier to set the joint centers there for a more complex organic creature.