LostinSpaceman opened this issue on May 04, 2005 ยท 16 posts
DCArt posted Wed, 04 May 2005 at 2:23 PM
Here's the best way to do it ... When you create a face in the face room, apply it to your head as a morph target (use the Spawn Morph Target in the face room). When you return to the pose room, you'll see a morph created for the head ... it will also be NAMED "Head 1" (or something like that). There will also be morphs for the left eye and right eye as well. Name them something that is more descriptive so you know what goes together. For example, name the first morph set "Amy", for the head, left eye, and right eye. Save that character to the library. Every time you want to save a face, add that character to the scene, and save the next morph set. Then resave the character to the library again, with the new morph addition. That way, you can store all of your face room morphs in one character, and just dial them in as you need them.