pacman323 opened this issue on May 04, 2005 ยท 7 posts
agiel posted Wed, 04 May 2005 at 2:32 PM
Since you have Vue Infinite, there is one more step you should consider when saving and importing poser objects separately : - load your poser objects one at a time - use Bake to Polygons to turn your objects into a single 3D mesh - then use Decimate (ouble click on the object to bring up the option). This will allow you to reduce the number of polygons in that object. I recently imported a 3D polygonal curved mesh from Amapi into Vue. The original object was 56 M. After Bake to Polygon and Decimate, the saved VOB object was only 8 M. It is well worth a try !