Flak opened this issue on May 04, 2005 ยท 40 posts
Kemal posted Wed, 04 May 2005 at 5:30 PM
OpenGL will almost always have some kind of problems since it is directly connected to the processing power of your video card.....on my card, for example I have problems when it comes close to 500000 polys, cuz CPU feeds GPU in chunks, not all at once, so it takes forever, having at least 128Mb (256 would be very good) of on-board ram should help a lot, I only have 64 :(