Flak opened this issue on May 04, 2005 ยท 40 posts
Flak posted Thu, 05 May 2005 at 6:48 AM
Hijacking is fine :) When your castle model is in maya - is it in a pure polygon form, or are the curvy bits a special sort of surface that you'd need to freeze before export/import to say bryce - sort of like subd patches where you get a nice smooth curved surface without the need for lots of polys?
Dreams are just nightmares on prozac...
Digital
WasteLanD