Tyger_purr opened this issue on May 02, 2005 ยท 25 posts
Tyger_purr posted Thu, 05 May 2005 at 8:10 AM
Huolong, If you dont splitting Verticies you will have rounded corners in places I didnt intend to be rounded. If your ok with that then i guess that is fine. If you want to split the vertices it is a pretty straight forward process. I just wish i had the time to do it. How to: open the obj in UVMapper (the free one) edit>Tools>Split Verticies (it splits all verticies) File>Save Model... (overwrite your old one) insert it into poser (via the cr2) select the airlock. go to Grouping tool. everything will go dark and the current group will be in red. dont click on the model at this point. the grouping editor will appear. At the top of the grouping editor will be a pulldown with all the group names with arrows on either side. Use the arrows or pull down to change between groups. when you find a group that needs to look round hit the "Weld Group" button on the bottom right. Once your done just goto another tool and save your new figure to your library.
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