Forum: Poser - OFFICIAL


Subject: What would it take to make Poser a "Professional" application?

richardnovak77 opened this issue on May 07, 2005 ยท 59 posts


richardnovak77 posted Sat, 07 May 2005 at 2:30 PM

What I love about Poser is the ease of character creation and aniation. I can animate in Poser more easily than with any other application I've ever used. What I hate are the view ports. For example, in Lightwave (and most other apps) i have three buttons on the top right corner of any viewport. These let me zoom in, pan around, rotate, whatever, but more importantly, i can choose an object and make that object the center of my viewport. That means if I lose the object, I don't have to pan WAAAYYYY out just to find it again. Poser has real potential, and could be a majorly useful application. I mean, the renders aren't bad at all. The strand-based hair really sucks (sorry, I've never seen any that looked good) but the dynamics are great for clothes. With some soft body dynamics for boobs and such, some hard body dynamics for collisions, and either a particle system or particle effects, there would be a huge market demand for Poser. Sure, people have made some money with it already. But how many feature films use it to render? People (like myself) export the figures into programs with more depth and render there.