richardnovak77 opened this issue on May 07, 2005 ยท 59 posts
hauksdottir posted Sat, 07 May 2005 at 10:20 PM
A sterile interface like CAD/CAM programs and about $12,000 for the program and $1000 for each plug-in and feature (so that it costs $30,000 to get to the same functionality)... oh, and an 18-month class (at another $3,000) to learn how to use the application! Nothing pre-built... no supplied or available content: you want it, you build it from scratch. THEN you'd be talking professional!!! It took 9 months to build the shader for Andy's hair in Toy Story... and it still looked like plastic, but the SGI rig and the high-end programs made the artist a professional. I'm not kidding. The bill for the single shader alone was NINE months, and the artist probably charged $150/hour because he was professional. (He could have done the shader in DKB/POV, and spent less than a week tweaking it to get a better result, but that is freeware, so he wouldn't have been professional.) Carolly