Forum: Poser - OFFICIAL


Subject: Poser Transparency for P4 figures in Bryce?

Vethril opened this issue on Feb 02, 2001 ยท 9 posts


PJF posted Sat, 03 February 2001 at 4:18 AM

Attached Link: http://www.awakemm.com/poserarcana/tutorials/rw/rw02/index.html

In Bryce4, you can very easily select individual objects within complex groups by placing the mouse cursor over the object you want to choose (in this instance, the eyebrows), pressing the 'Ctrl' key on the keyboard and pressing the main (usually left) mouse button. On a Mac, I think it's called a 'Cmnd' key, or something - apologies for my ignorance. When you do this, a little dialog box pops up with a list of every item below the mouse cursor. Keep the mouse button pressed, and move the selection bar to the item you want, then let go of the mouse button. Your object will be highlighted in red. Bryce loads Poser 'materials' as separate objects, so all the different face items will be individually editable. The program will usually have automatically imported the texture maps with the Poser figure (assuming you used the OBJ format), and the texture editor should have them loaded already. You have to manually enable transparency, and point Bryce at the trans map. The blend transparency setting is very important. The tutorial in the link explains things well, with pics.