Chris opened this issue on May 11, 2005 ยท 15 posts
Mec4D posted Wed, 11 May 2005 at 6:47 PM
I had the problem before with the save and save as option in the begining when my Display Engine was on OpenGl and Accumulation buffer on Software. After I changed the Accumulation buffer to Hardware everything is working without one crash until today and I render 6-12 hours minimal per day, another buy is when I try to open textures in the material room, there sometimes jump an message to save the Scene before closing, I clicked just Esc and it get off from the screen.. and that is the most problem for me right now.. I hope they will change the OpenGL to better because it is horrible how the textures show up in the preview window free apps have better OGL as Poser and that is only my thing I am not amazed about. Cath
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