lordstormdragon opened this issue on May 09, 2005 ยท 29 posts
Innovator posted Thu, 12 May 2005 at 1:27 AM
"I was only really describing the job market in general, from what you find posted for good money ($85K is an average starting point for Maya work)" 85k/per year? Is that what you meant? Because that is VERY rare that you would make that much unless you are a a big time MEL scripter. Especially hard to make that kinda of money as an entry level employee. Lead character animators at big companies such as EA (or insert other large comapany's name here) make around $70k/yr or maybe slighty more but that is the upper echelon. It is possible to make that much, but pretty rare, you have to realize how saturated the job market is for cg artists, companies can always get people for cheaper than that. But maybe Im misunderstanding what you are saying. If you are making that much money, put in a good word for me, i'd move anywhere in the world for that kinda cash ;-) on another note, is Rhino easy to get into? I've heard that it is a very easy program to get the hang of. Its one Ive always wanted to play around with