graylensman opened this issue on May 13, 2005 ยท 5 posts
MarkBremmer posted Fri, 13 May 2005 at 2:41 PM
For that level of precision, I use the spline modeler with cross sections imported from Illustrator. You can get closer tolerances and still have editablility. If you need a vertex object, you can then convert the spline object later. The other option is to use Amapi if you've got it - a great tool for precision work too.