nontoxic opened this issue on May 10, 2005 ยท 11 posts
KDoug posted Fri, 13 May 2005 at 9:38 PM
The !MAT things, usually called MATposes, aren't meant to be used to apply clothing. It's to change the colors and textures of clothing you've already got in a scene. So, if you already have the clothing loaded and selected, you use the MATpose to change the color scheme of the clothing to match whatever it's showing in the thumbnail. With the morphs, if I understand what you mean, all you're doing is loading morph dials, not actually applying morphs. You will have to click on the appropriate body parts to find the appropriate dials. Or, if you want to use a full-body morph, choose the body from the menu at the bottom of your scene window. This is a scheme that DAZ came up with to allow people access to lots of morphs without having to bog down their system. The more morphs you have loaded, the more RAM you use up and the bigger your PZ3 and CR2 files get. So, you can add and remove morph dials as needed.