tebop opened this issue on May 13, 2005 ยท 9 posts
richcz3 posted Sat, 14 May 2005 at 9:43 PM
From the manual it states to avoid using detailed procedurals and opt to use texture maps where ever possible. Also disabling Soft Shadows. That explains (in part) why so many people are getting the graininess in their renders.
Of course those two options can do allot to reduce the overall image quality if your animations are over expansive terrain. Perhaps the unavoidable conclusion is that ultra settings combined with the options above are possibly the best if not only way to eliminate the grain.
richcz3
Message edited on: 05/14/2005 21:43