Furyofaseraph opened this issue on May 15, 2005 ยท 32 posts
Gareee posted Mon, 16 May 2005 at 6:22 PM
3ds max can handle WAY more then just a 7,000 poly character. I still don't understand why one this low res a character is needed for Max at all. Maybe if you were going to use 100 of them in a scene somewhere, but then you wouldn't need mouth interior or possibly even teeth. Lightwave will start choking here when I have over 200,000 polys in modeler, but layout still does fine with that count.
Way too many people take way too many things way too seriously.