notefinger opened this issue on May 18, 2005 ยท 22 posts
Helgard posted Wed, 18 May 2005 at 7:01 PM
The other problem is the mesh density. If the surface of the table was made on one polygon, and had a softness of 5, it would not be able to bend, but if it was made of 100 polygons, it would be able to be deformed. This is already possible with a Python script called Eureka. The only thing is that you have to assign the parts to be deformed manually in the python script. What could be done is to have some sort of identifier in the object group or possibly material name, that would tell python what the deformation level of this object was. This is an excellent idea. I will place a link in the python forum and maybe one of the guru's will think of something.
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