udgang99 opened this issue on May 19, 2005 ยท 25 posts
Bobasaur posted Thu, 19 May 2005 at 2:15 PM
@stonemason Can you show us the actual map that you used to do that? I understand if you can't but I'd love to see an actual side by side comparison between a displacement map, a bump map, and a texture. Could you use a bump map graphic as a displacement map? I'm thinking that to create one, you could start with the texture, greyscale it, eliminate everything that wasn't some form of difference in height from the surface, and then compress the range of the greys, perhaps centered around 50% grey.
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