lamb opened this issue on Apr 26, 2005 ยท 32 posts
Bakkti posted Mon, 23 May 2005 at 8:22 AM
Hi lamb ! Following the sucession of your image from the first to the latest I'd say there's a vast improvement. Stelars' comment about creating/constructing a texture for the undercloth and robe is not a bad one at all. I mostly use Photoshop for post work of 3D renders and to add things I don't need/want to spend time modelling. It happends frequently that I see the need to "break up" a surface that have turned out "blank" or too smooth - ie, coloured only. The simple way is to use Filter->Texturizer and experiment with settings in Canvas or Sandstone. If it turns out too strong you can ease it in Edit->Fade nnnnn. ... and that's just one of all the tricks you can use. Sorry for not being able to show you any example, but I'm at work now with only a crappy puter and even worse monitor and no graphics tools what so ever, so i can only support in words ... As for the last image I find only one detail that doesn't look quite logic. The way the robe goes across the chest. The lining takes an upward turn, which kind of defy gravity :-) Wouldn't it be more natural if it took a slight downword direction ? ( Yes, I realise the job to change that, so we'll just let it slide, huh .. ? ) // Sorry for bad spelling and language errors. I'm dyslectic and English is not my native tongue // -- Bakkti --