Forum: Carrara
Subject: web of rings texture
litst opened this issue on Feb 05, 2001 ยท 14 posts
brenthomer posted Tue, 06 February 2001 at 12:07 PM
- then, in Photoshop, i've shrunk the "mask" and "distance" textures to make them seamless I've rendered to photoshop with those g-buffers on before but how does shrinking them make the rings seemless? I cant figure out how you could make that shader w/o any seams.