AtelierAriel opened this issue on May 23, 2005 ยท 21 posts
Jim Burton posted Tue, 24 May 2005 at 9:28 AM
Well, first of all, I try never to export OBJs from Poser, as I've never seen it do it without having them a little off in space. If I have to do that for morphs I also reimport the "base" as an prop, apply the morph I've made for the base in Max, then save the prop and transfer the resulting morph to the CR2. But this isn't going to correct your problem. Let me ask a question, though- why are you exporting morph targets? I either make morphs right in Poser (with magnets), in which case they get added to the CR2, or I use the figures OBJ file as a base to make them in Max, and I then load the MAX export as a morph target. Only time I ever export from Poser is to use things like bent feet as a starting point for high heel feet morphs.