tdierikx opened this issue on May 21, 2005 ยท 15 posts
tdierikx posted Tue, 24 May 2005 at 9:03 PM
sammi - I find that the "g" version works fine for me... I'm using Windows XP too by the way... as for not being able to write to your flame file, it's only text - you shouldn't really have much problem doing it... maybe post the question to the Apo mailing list - the gurus there will have an answer for sure... As for animating the bmp's - I convert them to gif's - then run them through Animation Shop (Jasc/Corel) via the Wizard... lol! Maybe you can tell your mpeg software to repeat the 100 frames in a loop? Aznguy - have you changed anything in your Sheep settings in the Apo options? or in the actual animation script? My Default Animation script reads as follows... -------------------------------------------------- { Rotates the reference triangle continuously } { Hit any key to stop } Flame.SampleDensity := 1; while not Stopped do begin RotateReference(3.6); Preview; end; -------------------------------------------------- Is yours the same? T.
Who? Me?