NimProdAction opened this issue on May 11, 2005 ยท 33 posts
brainmuffin posted Wed, 25 May 2005 at 5:21 PM
"You are missing the point, or refuse to see it. "Your" point is taken and understood." Is it? I didn't start this thread, and the only reason I entered it in the first place was because no one at all offered any information on Animation Master, and I felt it was necessary to have at least SOME info from both sides in a thread titled,"Poser 6 Vs. Animation:Master". But the real point is this: There is NO real comparison. Maya, XSI, Lightwave, A:M, Pixar & Blue Sky's proprietary software all have very similar tools, and work in very similar ways. Poser DOES NOT have many of these tools, and the tools that it does have take a very different approach to the task than professional quality tools. Poser is very good at SOME things. For digital comics, and still work requiring realistic humans and a quick turnaround time, and the occasional info-mercial or forensic study animation (which is all the professional animation I've seen done with it), It gets the job done. But to think that experience with Poser is going to make it easier to learn professional quality software, or to imagine that a demo reel filled with stuff like this: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2256780 is ever going to get you a job in a professional studio, is simply self delusional. My final word on the topic of Poser vs. Animation:Master: Do you want to truly Master Animation, or do you just want to remain a Poser?