Forum: Poser - OFFICIAL


Subject: innocent poser characters eaten alive help

TRAVISB opened this issue on Feb 02, 2001 ยท 26 posts


Lawndart posted Tue, 06 February 2001 at 7:31 PM

Attached Link: http://www.curiouslabs.com

Ok Boys and Girls, Here is the scoop on the holes in your figures (which are really sexy by the way). There is a workaround until we fix this one and put it in a patch. The problem is that we are not parsing the files correctly in this case. We read the files a little different in Poser ProPack than we do in Poser4. We did not have a file that was constructed the way this file is built. We will fix it. In the .pz3 file there are lines that indicate the polygon groups for each of the figures actors. They look like this: g NewGroup Then followed by a bucket load of f's and numbers (the polygon assignments). Some of the "g" lines do not contain the word "NewGroup". The line is a single "G". This is a valid .obj command that means "Don't use these Polygons". These are the line that are causing the trouble. The polygon assignments in these groups are not being created when the file is open (hence the holes). The workaround: ANY line that contains a "g" line that is empty should be deleted. This will get rid of the holes. Our programmers tell me that these lines are very rarely used. You shouldn't see any adverse conditions in your model from doing this. Just incase you do have a problem, save the modified file with a different name so you still have the original. Feel free to post this info to other forums or in new threads. ********************* Joe Grover Lead Quality Assurance Engineer Curious Labs Inc. *********************