SR1 is a step forward, but we definitly will need a SR2. The list of bug fixes and improvements for SR1 is impressive, but there are still enough things to do. I even found new bugs in just a few hours.
The most serious problems for me are at the moment:
- Binary morphs for props are now stored for library files, but then they are missing in scene files. (Only the line with morphBinaryFile is missing in the scene, but without it doesn't work.)
- The topmost and leftmost pixels are rendered wrong. Before SR1, they were missing completely, now only most of them are missing. Again, not really an improvement.
- PNG and TIF-images with 256 colors or less no longer work as textures. TIFs are just black, PNGs have different colors and size. I had no problem with this before SR1.
Dimension 3D - Poser Tools, Poser Props and Morphs, Cinema 4D
Plugins, and more
Renderosity
Store / D3D Web Site