SamTherapy opened this issue on May 25, 2005 ยท 36 posts
Bobasaur posted Thu, 26 May 2005 at 9:17 AM
You can always "up the ante" by creating animations - including scripting and soundtrack. That way you are dealing with visual art, words and music. They don't have to be complex. You can focus on the story or the music instead of the visual aesthetic if you want. Heck, you can use the low poly characters that were introduced in the PPP package so that you focus on storytelling rather than character design (which is probably part of the 'rut" you're in). Animate a joke you know. Make up a joke and animate it. Animate women jumping on trampolines "singing" rap songs about carcinogens. Select a character from your library. Open up your animation timeline. Select a new random pose for that character every 30 frames. Write a short narrative that explains why your character is moving that way. Put it to music. Animate a short feature - less than 1 minute - about bad art. Make up some bad music to go with it. Any of these will allow you the opportunity to be creative using a breadth of disciplines.
Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/