Ken _Gilliland opened this issue on May 26, 2005 ยท 5 posts
lesbentley posted Thu, 26 May 2005 at 1:28 PM
What do you mean by "the INJ morphs don't show up"? I opened two of your delta files 'INJBug.pz2' and 'INJFinchBeak.pz2'. The channels appear to be slaved to themselves, creating a logical loop (that's bad).
actor
{
channels
{
targetGeom
{
name Bug
interpStyleLocked 0
I sugest you delete the slaving code (marked in read). Or if your intension was to slave the morph to a valueParm channel in the 'BODY', edit the slaving code so that the actor name is 'BODY:1'. not 'tail:1'. Message edited on: 05/26/2005 13:34