TOXE opened this issue on May 27, 2005 ยท 4 posts
falconperigot posted Fri, 27 May 2005 at 11:51 AM
Place a Sphere in the VM, select all and extrude with unlinked polys, manual offset 1.00. Flip back to the Assembly Room and with the sphere selected bake a normal map, save it, then flip back to the VM. Undo the extrude. Now apply the normal map and render.
Message edited on: 05/27/2005 11:52