originalkitten opened this issue on May 27, 2005 ยท 8 posts
an0malaus posted Sat, 28 May 2005 at 6:06 AM
Hi all, having worked with face_off on the Mac versions of the Realism Kits, the warning about the brightest light is really only there for information. It is quite possible to have a very bright spotlight which doesn't illuminate the character at all, so there's no harm at all in choosing whichever light you want to. The scripts ignore IBL lights as it's impossible to determine a position and hence a direction for the brightest IBL light from the information available to Python. If you really want the character's Realism Kit to match an IBL light source, your best bet is to create a separate spot or infinite light and position it in the direction of the brightest part of the IBL image then choose the new light before running the script. Not that this is not necessarily an easy thing to do. As thixen says, "experiment and have fun" :-)
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