Nebula opened this issue on May 27, 2005 ยท 6 posts
Nebula posted Sat, 28 May 2005 at 10:42 AM
Well, I am currently using Poser 6. If I set the swapfile to 4095 for both start and max, that should keep it from spending time expanding it. I can render a closeup of a face pretty easily. But when you add hair like Milly or Koz, it really shows the hit. I know this has to do with the texture files. I assume my system is hitting the harddrive because it has run out of the 1G of RAM. Is this correct? So if I were to add another Gig, that should also help. Is that also correct? Thanks again, Nebula