Predatron opened this issue on May 27, 2005 ยท 12 posts
face_off posted Sun, 29 May 2005 at 3:19 AM
You can save a heap of time loading and saving geometries by using a simple python script. For example, if you want to make a fbm from the head and neck of an imported obj, simply import the prop, select it, and run a python script...
importedProp = poser.Scene().CurrentActor()
newHeadGroup = poser.Scene().CreateGeomFromGroup(importedProp, "head")
poser.Scene().CurrentFigure().Actor("head").SpawnTargetFromGeometry(newHeadGroup, "My New Head")
poser.Scene().CurrentFigure().Actor("head").Parameter("My New Head").SetValue(1)
print "Assigning neck morph"
newNeckGroup = poser.Scene().CreateGeomFromGroup(importedProp, "neck")
poser.Scene().CurrentFigure().Actor("neck").SpawnTargetFromGeometry(newNeckGroup, "My New Head")
poser.Scene().CurrentFigure().Actor("neck").Parameter("My New Head").SetValue(1)
poser.Scene().SelectActor(importedProp)
poser.Scene().DeleteCurrentProp()
Message edited on: 05/29/2005 03:20
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