Subject: A question about morphs and model cutting to make an open mouth...
rabbit_dawn3d opened this issue on Jun 01, 2005 ยท 16 posts
EnglishBob posted Wed, 01 June 2005 at 4:43 AM
Here, I selected the vertices around the "mouth" and applied non-uniform scaling in the Y direction to morph it (almost) closed. I'm sure LightWave can do this somehow, but you said you had Anim8or, and that's what I use... Hope that helped.