Forum: Poser - OFFICIAL


Subject: Poser Training Wanted

gochris opened this issue on Jun 01, 2005 ยท 10 posts


gochris posted Thu, 02 June 2005 at 2:45 AM

Are all of Dr. Geep's tuts on one site? What is the url? Just to be clear, I already know how to model a figure in a different package, and bring the model into Poser for boning. But where I'm having trouble specifically is that the modelwith contain a head. After boning the model, I'll import several OBJ. as morphs. But since the head is already attached to a bone, Poser tells me I can't create a morph because my .OBJ doesn't contain the same number of vertices. So the work around I will use is to model a figure with no head, bone the body, then bring a model head in as an .OBJ. Poser then labels the head as a "Prop," not one of the body parts. So then I have a Prop/head that morphs, and that works fine. But of course, figures created for Poser don't work this way. So I just wonder if there's a more elegant way of doing this... I want to be able to make a model with a head, import it into Poser, label the appropriate bone "head" and then bring in .OBJ's as morphs, just like the Figures that come in the Poser package. Thanks, Gochris gochris@webtv.net