ashish_s_india opened this issue on Jun 02, 2005 ยท 3 posts
face_off posted Thu, 02 June 2005 at 5:43 PM
Regarding reflections on skin....I think that skin has very low reflective properties - it only reflects quite bright light - and that it catered for by specularity. Also - getting the environment to bleed into the skin....either a bunch of colored infinite lights which match the environment, or an IBL will do this. If you are serious about skin realism, you really have to start with a high quality texturemap and (more inmportantly) bumpmap.
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