...and here's what I've got. As you can see, Poser has massacred my model. If that's the best Poser can do, I'm breaking my CD and throwing it in the trash. =( But I know it's not the best Poser can do, because I've seen you people do better. =) This is a (scaled) screenshot of my materials lab after rendering on a Production quality render. DAZ said that sharp edges on the model caused weird shadows, none noticeable to me here. In the color dialog, there is a uvmapped texture from Wings and Paint Shop Pro that is basically a starship gunmetal texture for the main ship and some green lights and red engine lights and stuff. Nothing really fancy there. Unfortunately, apparently Poser doesn't recognize .bmps as bump maps. Poser4, this was easy (it would automatically convert). Poser5, having trouble converting to .BUM I need to use an Ambience map, Transparency map, and Bump map, all of which I have in standard form where the stuff I want is white and the stuff I don't want is black. One last thing. Is there any way to stop Poser from %#$#@ smoothing my model???? Looks terrible this way! If I'd wanted it smoothed, I would have smoothed it in Wings! If you read all of that, kudos and thanks very much! Any suggestions or tuts for these problems which are probably very easy to solve would be very much appreciated. As you can probably tell, I'm horribly awfully terrible with Poser. I've had it for years, but haven't played with it much. =( Also, let me know if you need a larger pic for the material lab (I know it's hard to see).