lanaloe77 opened this issue on Jun 03, 2005 ยท 5 posts
lanaloe77 posted Sat, 04 June 2005 at 11:59 AM
Alright, thank you. Have you noticed that when scaling a procedural terrain by the corner handles that the height does not scale like a fractal terrain would? For a proc. terrain the numbers must be punched in for the terrain to scale correctly. What a strange occurence.