Forum: Poser - OFFICIAL


Subject: Cross Talk P6 SR1 ?

LilWolff opened this issue on Jun 03, 2005 ยท 37 posts


Jim Burton posted Sat, 04 June 2005 at 9:29 PM

Nerd- The Universial Null is going to be basicly like your Cross Talk Fixer, then. I am going to include all the body parts I can find, including all those named in all the DAZ figures I have, plus all the special ones I include in some of my clothing, plus any that people send me a list of. This isn't the original "Millenium Null", I just sorta borrowed half the name, as it is a similar (but different) idea. ;-) Incidently, the event of JCM (discovered by Nerd and Rbtwiz) ment new demensions for Crosstalk problems. the Joint Controlled Morphs of a figure should ideally be run by itself, and conforming clothing (which mostly has to have matching JCM) should also run from the figure it is attached to, and not from another figure in the scene. Only solution I know of that works in all versions of Poser AND for more than one figure with conforming clothing is to start with (what I'm calling) a Universial Null, then load figures in order, then load all the clothin and other conforming items (these can be in any order) THEN apply what I call FIGs (Figure Reassignment Poses) which force the assignment of JCM (and also Full Body Morphs if the channels are in there, as many of mine are). The Universial Null is need because if the FIGs try to set a body part that isn't there Poser instead does weird things to Figure 1 (if it has that body part) or other figures (if it doesn't). Yes, it is complicated, but it does work. Most of the time, if the clothing is set up properly, and you use a single figure (with any amount of clothing figures conformed) you don't need nothing.