skiwillgee opened this issue on Jun 02, 2005 ยท 80 posts
lordstormdragon posted Sat, 04 June 2005 at 10:01 PM
Aye, it's called a learning curve for a reason! Like learning everything, the more you do it, the easier it becomes to do... I remember starting out in 3D with Ray Dream Studio 5, which eventually became Carrara. I had no idea what I was doing! I just knew I wanted to do it... Problem with that whole situation was I got Brcye 3d (it moves!) at the same time. And Poser 3. I thought of it like : Bryce for landscapes, Poser for people, RDS for putting it all together and "finishing" images. Never finished one image in RDS, although I learned nearly everything there was to know about it. In the end, everything ended up in Bryce, which had MUCH better rendering, greater ease of use, and of course the Materials Lab. So I just used RDS as a modeler for awhile. And then I found Rhino, after trying demos for Amapi and Truespace. It flowed. I was making stuff easily the first time I used it! But even so, I've nowhere near mastered Rhino, although I feel like I can make anything in the world! It's a very free-feeling program, to me. It CLICKED into my brain... But there's a whole nother side to this whole debate, and that is the Character side. I still haven't ever modeled an entire character, or rigged anything more than tentacles. I've been working on a NURBS dragon head for years, and gotten nowhere. I don't know if I'll ever dip into this area, so to overstate my Hypocrisy completely : I use Poser. "Why don't you model all your own people, Mr. Smarty Pants?" Because I hate Poser. And because I suck at character modeling. Too boring for me, I like to see results in less than a year. Maybe I'll learn it one day, but not today, and not tomorrow. So if I seem elitist or obnoxious about this topic, just laugh and go, "He can't even model a DRAGON head! HA!" Take that, Self. You whimp.