Lz2483 opened this issue on Jun 03, 2005 ยท 44 posts
nruddock posted Sun, 05 June 2005 at 9:03 AM
Taking the movie above and apply it as a displacement map to another Cloth plane (with the Sandy Ground material from the P6 Basic Materials with a change of diffuse colour).
The extra nodes in the above Shader network are there to cause a darkening of the imprinted area.