ashish_s_india opened this issue on Jun 06, 2005 ยท 34 posts
momodot posted Tue, 07 June 2005 at 8:57 AM
What I wouldn't give for a modeling program that was based on the Poser paradygm and interface style (dials mainly). I can understand putting primatives together. I can understand magneting primatives and then putting them together, but I can not remotely grasp even the most elementry program like Anim8tor or Wings or Ray Dream... the list goes on. I can't ever get that bending tool in Anim8tor to work though I love that Anim8tor subdivision actualy smooths forms. I had such high hopes for Metaforms for making smooth things with "welded joins" since it used the Poser Interface and I can make whatever I want but fancy clothes using it, but the edge artifacts make whatever I make unusable except with serious post-work. The bottom line is I can not manage extrusion, splining and all that but I have made real satifying stuff just moving primitives around an using magnets to bend and twist and distrort them. Add posable props like tubes and rectangles with joints (courtesy geep) and it is amazing what you can make, the problem is welding vertices as even boulean stuff can be faked (geeps arch). Finaly, I have impared motor function so Poser lets me fly-by-wire so to speak, that is, working everything with dials rather than dragging and click-dragging.