Forum: DAZ|Studio


Subject: Getting Aquainted with Studios Displacement Maps - Download

AgentSmith opened this issue on Jun 09, 2005 ยท 10 posts


AgentSmith posted Thu, 09 June 2005 at 12:32 AM

Also what's great about Daz Studio is that it fully supports 16-bit (grayscale) images as Displacement Maps. What does this mean? If you have an image on your computer that is NO color other than various levels of gray, it is refered to as "Grayscale" and is normally 8-bit. 8-bit just means that the image can only contain a maximum of 256 levels of gray, which, believe it or not is VERY limiting in 3D. 16-bit grayscale images on the other hand, have 65,535 levels of gray in them! This makes for extremely smooth and detailed images for affecting Displacement. The usual file format used for 16-bit grayscale images in 3D programs are .tif's. Bmp, jpg, gif, and most others are not capable of containg 16-bit grayscale. As of right now, Poser does not support 16-bit grayscale images, it downsamples them to 8-bit, making the mesh look of low quality. There is a work-around for Poser for this, yet it still doesn't match the quality of a true 16-bit Displacement.

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