billrobertson42 opened this issue on Jun 09, 2005 ยท 8 posts
DominiqueB posted Thu, 09 June 2005 at 10:30 AM
When you first save a character Poser puts a copy of the obj with the characters name in the character folder. You can simply edit the line figureResFile :Runtime:libraries:character:warg.obj to read figureResFile :Runtime:Geometries:your folder name:warg.obj don't forget that this line is found in two places in the cr2 file. Edit your obj in your modeler resave it with the same name and the cr2 will load it with your established skeleton the next time you call it up in the workspace. Remember that if you have morphs you cannot add or delete vertices when you are editing it or the morphs won't work anymore
Dominique Digital Cats Media