dburdick opened this issue on Jun 08, 2005 ยท 18 posts
impish posted Fri, 10 June 2005 at 3:36 PM
I had a play with exporting texture maps from V5I. With the correct settings on wavefront object (.obj) export it will generate a texture map that matches the UV map of an imported object so it can be used to generate a picture you can edit later. I've only used relatively simple objects and small texture maps so far and you do need to fiddle with the setting on object export or there are some weird effects on the texture map like a tiled texture being all wrong.