Forum: Poser - OFFICIAL


Subject: Animation Issues

korn313 opened this issue on Jun 11, 2005 ยท 4 posts


lesbentley posted Sat, 11 June 2005 at 11:04 PM

Another one. Two Poser squares, square_2 X rotated 90 and parented to square_1. Then square_1 is scaled down until frame 6, from then on scaling, translation, and X rotation, are applied to it. The rotation gives a more lifelike appearence to the fire.

The texture and trans maps are from the 'Light Effects' freebie in the Rosity Free Stuff.

Message edited on: 06/11/2005 23:06

Message edited on: 06/11/2005 23:09